« 'Bigfoot' body turns out to be a hoax | Main | Awesome Star Wars film »



techno Beating the uncanny valley

At least with computer animation. Now we just have to watch out for videos impersonating real people.

emily.jpg

Video: Lifelike animation heralds new era for computer games - Times Online

Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute details of a facial expression to be captured and recreated.

She is considered to be one of the first animations to have overleapt a long-standing barrier known as 'uncanny valley' - which refers to the perception that animation looks less realistic as it approaches human likeness.

Researchers at a Californian company which makes computer-generated imagery for Hollywood films started with a video of an employee talking. They then broke down down the facial movements down into dozens of smaller movements, each of which was given a 'control system'.

Share via:





Post a comment

Site Navigation

Syndicate this blog

Creative Commons License
This weblog is licensed under a Creative Commons License.
Powered by
Movable Type 3.2



Listed on BlogShares